YouTuber Spends $90 in Star Wars: Battlefront 2—Basically Pay-to-Win

YouTuber Spends $90 in Star Wars: Battlefront 2—Basically Pay-to-Win

Introduction

The controversy surrounding microtransactions in video games has been a heated topic for years. One of the most infamous cases was Star Wars: Battlefront 2, a game that sparked outrage among the gaming community due to its pay-to-win mechanics. Recently, a YouTuber decided to revisit this controversy by spending $90 in the game to see just how much of an advantage money could buy. This deep dive will examine what happened, why it’s still relevant, and what this means for the gaming industry as a whole.

The Pay-to-Win Controversy in Battlefront 2

When Star Wars: Battlefront 2 was released in 2017 by Electronic Arts (EA), it faced immediate backlash due to its aggressive monetization system. The game featured a loot box system that allowed players to purchase Star Cards, which provided significant gameplay advantages. The outrage was so intense that it led to one of the most downvoted Reddit comments in history, and EA was forced to temporarily remove microtransactions to address the criticism.

YouTuber’s Experiment: Spending $90 in Battlefront 2

A popular gaming YouTuber recently revisited Battlefront 2 and conducted an experiment to determine whether the game is still pay-to-win. They purchased $90 worth of in-game currency to unlock loot boxes, characters, and upgrades. Here’s what they found:

1. Immediate Access to Powerful Characters

One of the most significant advantages of spending money was the ability to unlock high-tier characters instantly. Without spending money, players must grind for hours to earn enough in-game credits to unlock heroes like Darth Vader or Luke Skywalker. By purchasing loot boxes, the YouTuber bypassed this grind entirely.

2. Star Cards and Gameplay Boosts

The most controversial aspect of Battlefront 2’s monetization was its Star Card system. These cards offer boosts such as increased damage, faster cooldowns, and improved health regeneration. By purchasing multiple loot boxes, the YouTuber was able to acquire high-level Star Cards quickly, giving them a considerable advantage over free-to-play players.

3. The Pay-to-Win Edge

After upgrading their character with high-level Star Cards and unlocking elite heroes, the YouTuber found that their performance in matches improved significantly. Their kill-death ratio increased, and they could dominate opponents who had not invested money into the game. This experiment confirmed that while skill still plays a role, paying for in-game advantages provides a clear edge.

EA’s Response and Changes Over Time

Following the massive backlash, EA made several adjustments to Battlefront 2:

  • Removal of Pay-to-Win Elements: Due to community outrage, EA reworked the progression system, making it so that Star Cards and character unlocks had to be earned through gameplay rather than purchased.
  • More Fair Monetization: Over time, EA introduced cosmetic microtransactions instead of gameplay-affecting purchases, aligning Battlefront 2 more with industry standards.
  • Ongoing Support and Improvements: The game received several updates and patches to balance gameplay and improve the overall experience.

However, despite these changes, the YouTuber’s experiment shows that players who spend money can still gain faster access to powerful characters and upgrades, making the game easier for those willing to pay.

The Bigger Issue: Microtransactions in Modern Gaming

While EA may have adjusted Battlefront 2’s monetization, the broader issue of microtransactions in gaming persists. Many modern games still rely on pay-to-win mechanics or predatory monetization strategies, especially in free-to-play and live-service titles.

How Pay-to-Win Affects Gaming

  1. Unfair Competitive Advantage: Players who spend money get an edge over those who don’t, leading to an imbalanced experience.
  2. Encourages Gambling-Like Behavior: Loot boxes operate similarly to gambling, enticing players to spend money for a chance at rare items.
  3. Frustration for Free Players: Players who don’t spend money often face slow progression, making the game feel grindy and unrewarding.
  4. Long-Term Impact on the Industry: Pay-to-win mechanics set a precedent for future games, encouraging more developers to implement similar monetization strategies.

Examples of Other Pay-to-Win Games

  • FIFA Ultimate Team (EA Sports) – Packs contain powerful players, often making it pay-to-win.
  • Call of Duty: Mobile – Offers weapons and skins with stat boosts that can be purchased.
  • Genshin Impact – Features a gacha system where powerful characters are locked behind random pulls.

Best Alternatives to Pay-to-Win Games

If you're tired of pay-to-win mechanics, consider these fair games:

  • Halo Infinite – Focuses on skill-based progression.
  • Elden Ring – No microtransactions, rewarding gameplay.
  • Hollow Knight – Single-player excellence without pay-to-win elements.

Conclusion: Is Battlefront 2 Still Pay-to-Win?

While Star Wars: Battlefront 2 has improved significantly since its disastrous launch, the YouTuber’s experiment shows that spending money can still provide a noticeable advantage. The ability to skip the grind and unlock powerful characters and upgrades with real cash raises concerns about fairness in competitive gaming.

The gaming industry continues to struggle with the balance between monetization and fair gameplay. As players, it’s essential to remain vocal about these issues and support games that prioritize skill over spending.

What Can Gamers Do?

  • Support Fair Monetization: Buy and play games that offer fair, skill-based progression.
  • Be Vocal: Speak out against pay-to-win mechanics in gaming communities and forums.
  • Choose Alternatives: Opt for games with cosmetic-only purchases rather than those with gameplay-affecting microtransactions.

Despite Battlefront 2’s improvements, its pay-to-win past remains a cautionary tale of what happens when companies prioritize profits over player experience. The lesson? Gamers should continue to hold publishers accountable to ensure fair and enjoyable gaming experiences for everyone.

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