
In an effort to get developers to build more interactive experiences for its mobile and desktop platforms, Google’s launched Resonance Audio, an SDK for adding spatial audio effects to your VR, AR, gaming, and 360-degree video projects. The idea is to simulate how your ears perceive sound in the real world: volume drops as you move away from the source of sound or turn away from it, and audio sounds different based on the kind of reverberation caused by the surrounding environment. The end result is a more immersive and realistic experience, whether it’s a VR app or a 3D…
This story continues at The Next Web
Or just read more coverage about: Google
Post a Comment